Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 196 days ago
11 / 9 / 15
K / D / A
55.3%
Kill participation
673
Damage / min
14,699g
434.7 gold / min
29
7 placed · 9 cleared
211
6.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory尾中板井#JP1
Ornn · Top
6 / 5 / 15
44.7% KP
23,155
15.6% share
14,526g
211 CS · 6.2/m
CTRLME#77777
Karthus · Jungle
15 / 10 / 19
72.3% KP
50,365
34% share
20,785g
272 CS · 8/m
學無止境#Only
Akshan · Mid
11 / 9 / 15
55.3% KP
22,759
15.4% share
14,699g
211 CS · 6.2/m
夜の踊り子#SKNS
Aphelios · ADC
13 / 12 / 11
51.1% KP
31,954
21.6% share
20,218g
252 CS · 7.5/m
エッチポップ#JP1
Zyra · Support
2 / 7 / 32
72.3% KP
19,969
13.5% share
11,795g
38 CS · 1.1/m
Red side
DefeatAnh yêu em#vnadc
Malphite · Top
3 / 9 / 3
14% KP
14,938
11.4% share
10,975g
185 CS · 5.5/m
Paranoia#JP3
Taliyah · Jungle
14 / 7 / 14
65.1% KP
43,437
33.2% share
18,793g
276 CS · 8.2/m
kaze#chen
Yasuo · Mid
13 / 10 / 7
46.5% KP
27,093
20.7% share
15,686g
239 CS · 7.1/m
伏魔御廚子#Gimi
Yunara · ADC
11 / 12 / 7
41.9% KP
38,997
29.8% share
19,027g
271 CS · 8/m
ふぇにっち#2350
Lulu · Support
2 / 9 / 21
53.5% KP
6,443
4.9% share
10,935g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
