Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 196 days ago
16 / 6 / 4
K / D / A
87%
Kill participation
910.7
Damage / min
18,584g
512.7 gold / min
23
9 placed · 4 cleared
262
7.2 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatびょんしんゲーミング#びょんしん
Alistar · Top
1 / 5 / 13
60.9% KP
19,708
17.4% share
10,888g
199 CS · 5.5/m
CTRLME#77777
Lillia · Jungle
2 / 8 / 14
69.6% KP
25,275
22.3% share
14,093g
257 CS · 7.1/m
學無止境#Only
Akshan · Mid
16 / 6 / 4
87% KP
33,013
29.1% share
18,584g
262 CS · 7.2/m
hinami#qfsmg
Ashe · ADC
4 / 5 / 10
60.9% KP
23,864
21% share
17,487g
295 CS · 8.1/m
ezman#JP1
Neeko · Support
0 / 5 / 11
47.8% KP
11,584
10.2% share
8,985g
51 CS · 1.4/m
Red side
VictoryBangha#TOP
Aatrox · Top
4 / 9 / 5
31% KP
22,773
17.1% share
12,539g
249 CS · 6.9/m
いい夢見てね#おやすみ
Lee Sin · Jungle
8 / 3 / 10
62.1% KP
19,343
14.5% share
16,755g
288 CS · 7.9/m
サメ仲間#JP1
Azir · Mid
8 / 2 / 8
55.2% KP
40,749
30.6% share
16,552g
307 CS · 8.5/m
伏魔御廚子#Gimi
Lucian · ADC
9 / 5 / 8
58.6% KP
39,714
29.9% share
19,360g
322 CS · 8.9/m
ふぇにっち#2350
Nami · Support
0 / 4 / 18
62.1% KP
10,391
7.8% share
9,697g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
