Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 194 days ago
12 / 4 / 14
K / D / A
70.3%
Kill participation
1,091.6
Damage / min
19,482g
595.5 gold / min
34
4 placed · 10 cleared
279
8.5 CS / min
Objective control
0
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryニューキングハナハナV#ハナ専
Jayce · Top
11 / 5 / 7
48.6% KP
30,456
21.4% share
18,913g
308 CS · 9.4/m
學無止境#Only
Talon · Jungle
12 / 4 / 14
70.3% KP
35,714
25.1% share
19,482g
279 CS · 8.5/m
イゾルデ#永 遠
Galio · Mid
7 / 2 / 15
59.5% KP
25,729
18.1% share
13,432g
196 CS · 6/m
青ク透明ナ私ニナリタイ#xxx
Lucian · ADC
7 / 4 / 10
45.9% KP
24,396
17.1% share
17,033g
289 CS · 8.8/m
猫汰つな#JР1
Zyra · Support
0 / 5 / 16
43.2% KP
26,124
18.3% share
9,443g
28 CS · 0.9/m
Red side
DefeatYordle D Luffy#NA1
Rumble · Top
7 / 9 / 4
55% KP
28,328
27.8% share
13,439g
224 CS · 6.8/m
senzawa#JP1
Karthus · Jungle
4 / 5 / 8
60% KP
30,317
29.8% share
14,948g
267 CS · 8.2/m
ティラノ岬#7421
Cassiopeia · Mid
1 / 10 / 2
15% KP
7,147
7% share
9,776g
245 CS · 7.5/m
IgorishiMk2#CdB
Ashe · ADC
7 / 7 / 6
65% KP
26,366
25.9% share
14,871g
248 CS · 7.6/m
groovyyyyyyyyy#JP1
Maokai · Support
1 / 6 / 9
50% KP
9,705
9.5% share
7,971g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
