Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 179 days ago
11 / 10 / 6
K / D / A
70.8%
Kill participation
856.3
Damage / min
13,718g
516 gold / min
19
8 placed · 2 cleared
154
5.8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryケリア志望者#gogo
Udyr · Top
3 / 3 / 9
30% KP
21,828
19.7% share
10,984g
217 CS · 8.2/m
CTRLME#77777
Graves · Jungle
12 / 6 / 13
62.5% KP
27,441
24.8% share
15,369g
221 CS · 8.3/m
ハゲニート50歳#JP2
LeBlanc · Mid
14 / 4 / 13
67.5% KP
30,905
27.9% share
13,099g
155 CS · 5.8/m
Slow BOT#JP1
Senna · ADC
8 / 7 / 18
65% KP
22,441
20.3% share
13,472g
173 CS · 6.5/m
PresidentMaa#JP1
Thresh · Support
3 / 4 / 22
62.5% KP
7,992
7.2% share
8,713g
28 CS · 1.1/m
Red side
Defeatふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
3 / 5 / 5
33.3% KP
18,265
20.5% share
9,714g
198 CS · 7.4/m
我要验牌#十JQKA
Gwen · Jungle
7 / 7 / 4
45.8% KP
24,787
27.9% share
13,594g
237 CS · 8.9/m
學無止境#Only
Akshan · Mid
11 / 10 / 6
70.8% KP
22,763
25.6% share
13,718g
154 CS · 5.8/m
Nakiri#HL02
Yunara · ADC
3 / 10 / 7
41.7% KP
16,194
18.2% share
11,589g
201 CS · 7.6/m
Sumire#suuch
Lulu · Support
0 / 8 / 15
62.5% KP
6,934
7.8% share
7,595g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
