Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 174 days ago
16 / 1 / 9
K / D / A
69.4%
Kill participation
1,370.8
Damage / min
19,282g
687.4 gold / min
36
4 placed · 10 cleared
262
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI Am AtomiK#シャドウ
Vayne · Top
0 / 10 / 2
11.8% KP
8,953
11.1% share
7,910g
177 CS · 6.3/m
BC EL#JP1
Naafiri · Jungle
3 / 7 / 2
29.4% KP
13,645
17% share
9,662g
156 CS · 5.6/m
新川崎 仮#トゲトゲ
Veigar · Mid
3 / 6 / 2
29.4% KP
19,417
24.2% share
11,084g
242 CS · 8.6/m
CTRLME#77777
Lucian · ADC
11 / 7 / 1
70.6% KP
32,791
40.8% share
14,541g
243 CS · 8.7/m
見崎 鳴#0805
Yuumi · Support
0 / 6 / 13
76.5% KP
5,559
6.9% share
7,893g
17 CS · 0.6/m
Red side
Victoryケリア志望者#gogo
Udyr · Top
11 / 0 / 9
55.6% KP
28,578
28.3% share
14,433g
207 CS · 7.4/m
學無止境#Only
Talon · Jungle
16 / 1 / 9
69.4% KP
38,452
38.1% share
19,282g
262 CS · 9.3/m
340671100#JP1
Ivern · Mid
4 / 5 / 2
16.7% KP
10,085
10% share
9,537g
162 CS · 5.8/m
MayR#モーティス
Yunara · ADC
2 / 6 / 5
19.4% KP
18,058
17.9% share
13,493g
240 CS · 8.6/m
Kaoru RabbyHouse#JP1
Senna · Support
3 / 5 / 10
36.1% KP
5,647
5.6% share
9,611g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
