Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 169 days ago
23 / 5 / 9
K / D / A
71.1%
Kill participation
1,723
Damage / min
21,028g
657.5 gold / min
41
3 placed · 10 cleared
289
9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnowrabbit#2800
Zaahen · Top
2 / 7 / 15
37.8% KP
22,728
13.6% share
11,379g
195 CS · 6.1/m
學無止境#Only
Talon · Jungle
23 / 5 / 9
71.1% KP
55,108
32.9% share
21,028g
289 CS · 9/m
西条飛鳥#Spark
Vex · Mid
14 / 1 / 13
60% KP
42,332
25.3% share
16,065g
204 CS · 6.4/m
ユメ先輩かわいいね専用アカウント#めちゃかわ
Xerath · ADC
5 / 4 / 27
71.1% KP
35,930
21.4% share
15,090g
234 CS · 7.3/m
ぴちゅ#でんき
Nami · Support
1 / 6 / 33
75.6% KP
11,532
6.9% share
9,786g
27 CS · 0.8/m
Red side
DefeatNewMeta#TOP
Rumble · Top
7 / 7 / 3
43.5% KP
39,981
36.5% share
13,167g
264 CS · 8.3/m
NewMeta#JUG
Nocturne · Jungle
4 / 9 / 10
60.9% KP
14,970
13.6% share
12,210g
197 CS · 6.2/m
naitoman twitch#NEET
Yone · Mid
2 / 9 / 3
21.7% KP
18,252
16.6% share
11,690g
246 CS · 7.7/m
Cyclosword#3746
Ashe · ADC
6 / 12 / 9
65.2% KP
24,662
22.5% share
16,121g
254 CS · 7.9/m
lemonjap1230#JP1
Blitzcrank · Support
4 / 8 / 9
56.5% KP
11,809
10.8% share
9,282g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
