Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 167 days ago
17 / 2 / 3
K / D / A
64.5%
Kill participation
1,229.3
Damage / min
20,600g
679.5 gold / min
35
5 placed · 10 cleared
288
9.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryomy4o#kkrすき
Yone · Top
5 / 4 / 5
32.3% KP
21,088
18% share
12,939g
241 CS · 7.9/m
學無止境#Only
Talon · Jungle
17 / 2 / 3
64.5% KP
37,269
31.8% share
20,600g
288 CS · 9.5/m
uwaaaaaaaaaaaann#JP1
Vladimir · Mid
1 / 6 / 6
22.6% KP
12,089
10.3% share
10,361g
153 CS · 5/m
Yua#zzZZ
Veigar · ADC
7 / 2 / 9
51.6% KP
29,911
25.5% share
18,798g
316 CS · 10.4/m
グレイラースZ#JP1
Shaco · Support
1 / 6 / 14
48.4% KP
17,004
14.5% share
9,149g
28 CS · 0.9/m
Red side
DefeatPheonix#VG45
Shen · Top
6 / 4 / 3
45% KP
16,851
18.4% share
11,621g
200 CS · 6.6/m
January#봄이야
Pantheon · Jungle
4 / 8 / 3
35% KP
11,052
12.1% share
11,144g
169 CS · 5.6/m
福岡が好きです#いいね
Aurora · Mid
8 / 8 / 3
55% KP
34,536
37.8% share
13,253g
204 CS · 6.7/m
NaiNa#4422
Sivir · ADC
1 / 8 / 6
35% KP
23,028
25.2% share
14,037g
314 CS · 10.4/m
Kaguya#JP1
Yuumi · Support
1 / 3 / 8
45% KP
5,954
6.5% share
7,580g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
