Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 158 days ago
1 / 3 / 10
K / D / A
61.1%
Kill participation
333.6
Damage / min
8,494g
288.9 gold / min
90
45 placed · 12 cleared
53
1.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAntares#2195
Gangplank · Top
2 / 4 / 11
40.6% KP
33,432
26.2% share
11,279g
205 CS · 7/m
れいきら#れいきら
Lee Sin · Jungle
13 / 2 / 10
71.9% KP
25,034
19.7% share
15,346g
210 CS · 7.1/m
月 姫#xxx
Lissandra · Mid
5 / 5 / 13
56.3% KP
27,468
21.6% share
12,672g
207 CS · 7/m
AveMujica#8888
Lucian · ADC
11 / 2 / 10
65.6% KP
30,119
23.6% share
17,242g
252 CS · 8.6/m
Oblivionis#JP2
Nami · Support
1 / 5 / 21
68.8% KP
11,313
8.9% share
9,258g
25 CS · 0.9/m
Red side
Defeat夏菜 やまとTwitch#Vtube
Illaoi · Top
2 / 4 / 4
33.3% KP
29,117
29.2% share
10,278g
230 CS · 7.8/m
PELA#CHIO
Pantheon · Jungle
6 / 9 / 2
44.4% KP
15,786
15.8% share
11,812g
175 CS · 6/m
黒炎惨殺龍#JP5
Diana · Mid
4 / 10 / 0
22.2% KP
23,228
23.3% share
11,623g
221 CS · 7.5/m
冷静になることが一番大事#0223
Jhin · ADC
5 / 6 / 7
66.7% KP
21,884
21.9% share
11,033g
186 CS · 6.3/m
學無止境#Only
Maokai · Support
1 / 3 / 10
61.1% KP
9,809
9.8% share
8,494g
53 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
