Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 158 days ago
8 / 6 / 4
K / D / A
48%
Kill participation
729
Damage / min
13,247g
472.5 gold / min
28
4 placed · 2 cleared
226
8.1 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHallohallo#JP1
Wukong · Top
1 / 5 / 3
16% KP
13,868
12.2% share
10,368g
206 CS · 7.3/m
學無止境#Only
Hecarim · Jungle
8 / 6 / 4
48% KP
20,436
17.9% share
13,247g
226 CS · 8.1/m
Yua#zzZZ
Sion · Mid
5 / 3 / 4
36% KP
19,241
16.9% share
13,327g
273 CS · 9.7/m
卯ノ花烈#初代剣八
Karthus · ADC
10 / 15 / 3
52% KP
52,594
46.1% share
12,888g
199 CS · 7.1/m
藍染惣右介#霊 王
Taric · Support
1 / 10 / 16
68% KP
7,969
7% share
8,621g
35 CS · 1.2/m
Red side
Victory激情論#感情論
Gragas · Top
3 / 3 / 11
35.9% KP
25,592
18% share
12,173g
231 CS · 8.2/m
混血 女友#aaa
Ambessa · Jungle
8 / 7 / 14
56.4% KP
30,387
21.4% share
13,644g
214 CS · 7.6/m
Mokurooo#NKG
Sylas · Mid
10 / 5 / 13
59% KP
34,680
24.4% share
12,616g
185 CS · 6.6/m
神州大日本帝国皇帝高一早苗#統一教会神
Miss Fortune · ADC
15 / 8 / 13
71.8% KP
40,541
28.6% share
17,203g
224 CS · 8/m
Ellin#0000
Blitzcrank · Support
3 / 2 / 28
79.5% KP
10,759
7.6% share
9,500g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
