Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 146 days ago
8 / 3 / 3
K / D / A
47.8%
Kill participation
549.9
Damage / min
12,457g
414.8 gold / min
28
6 placed · 4 cleared
225
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat學無止境#Only
Darius · Top
8 / 3 / 3
47.8% KP
16,516
18.7% share
12,457g
225 CS · 7.5/m
貯金大変#gimu
Morgana · Jungle
2 / 4 / 10
52.2% KP
20,961
23.7% share
11,684g
241 CS · 8/m
2000y#JP1
Lissandra · Mid
4 / 9 / 8
52.2% KP
19,577
22.2% share
10,543g
171 CS · 5.7/m
mahoutuzi#85777
Kai'Sa · ADC
8 / 8 / 4
52.2% KP
24,467
27.7% share
14,723g
247 CS · 8.2/m
notoriousReform#JP1
Thresh · Support
1 / 7 / 12
56.5% KP
6,861
7.8% share
7,930g
34 CS · 1.1/m
Red side
Victory神州大日本帝国皇帝高一早苗#統一教会神
Vladimir · Top
3 / 6 / 12
48.4% KP
15,618
13.2% share
11,238g
211 CS · 7/m
Kina#き な
Viego · Jungle
6 / 5 / 4
32.3% KP
12,760
10.8% share
13,893g
241 CS · 8/m
ytta#JP1
LeBlanc · Mid
10 / 2 / 11
67.7% KP
30,997
26.2% share
14,273g
218 CS · 7.3/m
傲 慢#色欲MAX
Ezreal · ADC
11 / 4 / 12
74.2% KP
45,708
38.6% share
17,992g
274 CS · 9.1/m
Paz#可能性の獣
Bard · Support
1 / 6 / 23
77.4% KP
13,256
11.2% share
9,535g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
