Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 133 days ago
16 / 4 / 10
K / D / A
72.2%
Kill participation
1,110.4
Damage / min
17,646g
670.1 gold / min
24
5 placed · 4 cleared
235
8.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMrグッドゲームくん#GGだぜ
Quinn · Top
4 / 4 / 3
41.2% KP
23,265
24.7% share
10,266g
230 CS · 8.7/m
チーズ飴#JP1
Vi · Jungle
2 / 8 / 6
47.1% KP
11,108
11.8% share
9,352g
158 CS · 6/m
ロシアはあむいですか#あたりまえ
Viktor · Mid
5 / 9 / 5
58.8% KP
31,558
33.5% share
10,263g
194 CS · 7.4/m
しーらん#JP1
Ashe · ADC
5 / 7 / 5
58.8% KP
17,990
19.1% share
11,412g
183 CS · 6.9/m
NekoL#JP1
Thresh · Support
1 / 8 / 9
58.8% KP
10,155
10.8% share
6,719g
21 CS · 0.8/m
Red side
Victory火影になるために#jp2
Ambessa · Top
7 / 2 / 4
30.6% KP
17,191
18.3% share
13,662g
239 CS · 9.1/m
學無止境#Only
Talon · Jungle
16 / 4 / 10
72.2% KP
29,241
31.1% share
17,646g
235 CS · 8.9/m
uwaaaaaaaaaaaann#JP1
Vladimir · Mid
8 / 2 / 11
52.8% KP
22,988
24.4% share
11,802g
207 CS · 7.9/m
smallcatcoco#JP1
Senna · ADC
3 / 3 / 18
58.3% KP
17,910
19% share
12,096g
183 CS · 6.9/m
003#JP1
Alistar · Support
2 / 6 / 19
58.3% KP
6,829
7.3% share
8,112g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
