Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 127 days ago
16 / 3 / 15
K / D / A
73.8%
Kill participation
1,315
Damage / min
22,527g
697.1 gold / min
50
4 placed · 19 cleared
282
8.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory泡沫うたかた#うたかた
Dr. Mundo · Top
1 / 6 / 12
31% KP
16,955
12.6% share
12,078g
245 CS · 7.6/m
學無止境#Only
Talon · Jungle
16 / 3 / 15
73.8% KP
42,498
31.6% share
22,527g
282 CS · 8.7/m
ディオブランドー#WRYYY
Akali · Mid
9 / 12 / 9
42.9% KP
27,840
20.7% share
11,874g
170 CS · 5.3/m
JIWOO#0224
Senna · ADC
12 / 5 / 18
71.4% KP
39,071
29% share
16,895g
221 CS · 6.8/m
Sung#JP2
Thresh · Support
4 / 5 / 28
76.2% KP
8,234
6.1% share
10,574g
37 CS · 1.1/m
Red side
Defeatnever type#2180
Riven · Top
6 / 8 / 8
45.2% KP
30,178
19.2% share
13,549g
228 CS · 7.1/m
ジェンジーグローバルアカデミー#Foe
Jayce · Jungle
14 / 9 / 7
67.7% KP
44,588
28.4% share
16,767g
194 CS · 6/m
なすび改二#JP1
Anivia · Mid
4 / 6 / 13
54.8% KP
26,699
17% share
11,187g
192 CS · 5.9/m
GGWP#FAKU
Sivir · ADC
7 / 5 / 11
58.1% KP
36,180
23% share
14,977g
287 CS · 8.9/m
Soldier#223
Galio · Support
0 / 14 / 18
58.1% KP
19,444
12.4% share
8,347g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
