Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 125 days ago
15 / 11 / 17
K / D / A
61.5%
Kill participation
1,175.7
Damage / min
19,528g
441.1 gold / min
35
9 placed · 4 cleared
289
6.5 CS / min
Objective control
5
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory木谷高明#JP1
Neeko · Top
4 / 12 / 11
24.6% KP
23,923
11.6% share
14,151g
216 CS · 4.9/m
hjny#JP1
Talon · Jungle
18 / 10 / 15
54.1% KP
52,021
25.2% share
26,758g
287 CS · 6.5/m
2000y#JP1
Yone · Mid
11 / 7 / 11
36.1% KP
34,159
16.5% share
20,032g
369 CS · 8.3/m
長期速食は健康によくない跌絲哇唷#不言不语
Swain · ADC
21 / 7 / 25
75.4% KP
76,172
36.9% share
28,261g
341 CS · 7.7/m
Hecky#0709
Camille · Support
7 / 16 / 21
45.9% KP
20,237
9.8% share
15,013g
60 CS · 1.4/m
Red side
Defeat鉄砲玉#JP1
Rumble · Top
9 / 10 / 16
48.1% KP
59,053
26.6% share
15,965g
235 CS · 5.3/m
學無止境#Only
Hecarim · Jungle
15 / 11 / 17
61.5% KP
52,046
23.4% share
19,528g
289 CS · 6.5/m
N4n44#0808
Viktor · Mid
10 / 11 / 14
46.2% KP
43,074
19.4% share
16,908g
295 CS · 6.7/m
Tele#JP1
Aphelios · ADC
14 / 14 / 12
50% KP
53,583
24.1% share
23,235g
326 CS · 7.4/m
ゆれえ#2952
Lulu · Support
4 / 15 / 31
67.3% KP
14,435
6.5% share
13,585g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
