Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 119 days ago
6 / 9 / 6
K / D / A
52.2%
Kill participation
1,414.9
Damage / min
12,119g
445.6 gold / min
18
3 placed · 3 cleared
205
7.5 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryキヨミ#JP1
Aatrox · Top
4 / 10 / 10
31.8% KP
24,799
17.2% share
9,490g
142 CS · 5.2/m
재성맨#kr2
Rek'Sai · Jungle
6 / 5 / 13
43.2% KP
17,680
12.3% share
10,993g
168 CS · 6.2/m
Aкула Cобака#멍 멍
Hwei · Mid
11 / 1 / 15
59.1% KP
38,172
26.5% share
15,131g
240 CS · 8.8/m
尾中板井#JP1
Lucian · ADC
15 / 4 / 14
65.9% KP
45,044
31.3% share
17,624g
262 CS · 9.6/m
みよえもん#JP1
Swain · Support
8 / 3 / 18
59.1% KP
18,182
12.6% share
11,571g
27 CS · 1/m
Red side
DefeatBlender#Blend
Heimerdinger · Top
6 / 7 / 8
60.9% KP
34,483
27.4% share
11,887g
184 CS · 6.8/m
學無止境#Only
Karthus · Jungle
6 / 9 / 6
52.2% KP
38,485
30.6% share
12,119g
205 CS · 7.5/m
GIGA KUJIRA KING#bosyo
Kled · Mid
7 / 7 / 4
47.8% KP
28,707
22.8% share
11,672g
172 CS · 6.3/m
myumyumyumyu#myu
Samira · ADC
2 / 7 / 5
30.4% KP
13,185
10.5% share
9,839g
183 CS · 6.7/m
ゆれえ#2952
Rell · Support
2 / 14 / 11
56.5% KP
11,095
8.8% share
7,746g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
