Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 119 days ago
12 / 2 / 11
K / D / A
67.6%
Kill participation
796
Damage / min
16,374g
523.4 gold / min
38
10 placed · 2 cleared
284
9.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCjkuw#55555
K'Sante · Top
1 / 4 / 12
38.2% KP
8,438
8.5% share
10,465g
179 CS · 5.7/m
學無止境#Only
Hecarim · Jungle
12 / 2 / 11
67.6% KP
24,903
25% share
16,374g
284 CS · 9.1/m
kr 13th xerath#JP1
Xerath · Mid
7 / 6 / 7
41.2% KP
25,060
25.2% share
11,496g
179 CS · 5.7/m
minaponzu#JP1
Sivir · ADC
13 / 4 / 9
64.7% KP
32,448
32.6% share
20,033g
362 CS · 11.6/m
odessa1#JP132
Leona · Support
1 / 2 / 19
58.8% KP
8,727
8.8% share
9,201g
28 CS · 0.9/m
Red side
DefeatFA 2010#ZuZu
Vayne · Top
5 / 5 / 3
44.4% KP
28,051
31.9% share
13,454g
263 CS · 8.4/m
しゃろ#000
Shaco · Jungle
8 / 8 / 6
77.8% KP
22,896
26.1% share
13,762g
216 CS · 6.9/m
Aкула Cобака#멍 멍
Azir · Mid
3 / 3 / 2
27.8% KP
16,319
18.6% share
11,775g
285 CS · 9.1/m
キヨミ#JP1
Tristana · ADC
2 / 5 / 3
27.8% KP
13,125
14.9% share
13,389g
273 CS · 8.7/m
yomama5656#4669
Nautilus · Support
0 / 13 / 6
33.3% KP
7,432
8.5% share
7,234g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
