Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 111 days ago
15 / 6 / 11
K / D / A
48.1%
Kill participation
1,007
Damage / min
20,294g
580.1 gold / min
55
6 placed · 17 cleared
237
6.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryしまむら ほうげつ#安達 桜
Sion · Top
5 / 14 / 13
33.3% KP
22,370
13.8% share
11,889g
168 CS · 4.8/m
學無止境#Only
Talon · Jungle
15 / 6 / 11
48.1% KP
35,229
21.7% share
20,294g
237 CS · 6.8/m
2000y#JP1
Xerath · Mid
11 / 3 / 16
50% KP
42,746
26.3% share
15,862g
266 CS · 7.6/m
manmaru20#5038
Ezreal · ADC
12 / 13 / 16
51.9% KP
35,521
21.8% share
18,061g
237 CS · 6.8/m
Cuckoo#6988
Zoe · Support
11 / 9 / 20
57.4% KP
26,733
16.4% share
12,894g
35 CS · 1/m
Red side
Defeatリーグオブハゲ#JP1
Locke · Top
14 / 10 / 9
51.1% KP
44,080
27.2% share
15,789g
184 CS · 5.3/m
Father of china#2302
Rengar · Jungle
13 / 8 / 9
48.9% KP
37,403
23.1% share
18,410g
284 CS · 8.1/m
しゅんた1106#JP1
Viktor · Mid
9 / 12 / 9
40% KP
42,257
26.1% share
14,794g
238 CS · 6.8/m
Happy Birthday#1012
Ashe · ADC
4 / 12 / 13
37.8% KP
29,648
18.3% share
14,982g
219 CS · 6.3/m
上路折磨#88888
Pyke · Support
5 / 12 / 10
33.3% KP
8,476
5.2% share
11,632g
63 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
