Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 92 days ago
14 / 2 / 20
K / D / A
72.3%
Kill participation
1,168.8
Damage / min
20,019g
644.7 gold / min
23
3 placed · 2 cleared
313
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat般若の蓮華#001
Darius · Top
8 / 10 / 3
39.3% KP
26,154
25.6% share
12,626g
199 CS · 6.4/m
BC EL#JP1
Talon · Jungle
4 / 12 / 9
46.4% KP
16,453
16.1% share
12,837g
168 CS · 5.4/m
mantaro#manch
Ryze · Mid
4 / 9 / 6
35.7% KP
21,279
20.8% share
12,089g
222 CS · 7.1/m
いぬの悪魔#わんわん
Hwei · ADC
8 / 9 / 6
50% KP
25,658
25.1% share
13,293g
205 CS · 6.6/m
zD2P#JP1
Blitzcrank · Support
4 / 7 / 12
57.1% KP
12,669
12.4% share
9,557g
14 CS · 0.5/m
Red side
Victoryhourly winter#aespa
Camille · Top
12 / 7 / 10
46.8% KP
34,555
23.3% share
16,106g
250 CS · 8.1/m
學無止境#Only
Hecarim · Jungle
14 / 2 / 20
72.3% KP
36,292
24.5% share
20,019g
313 CS · 10.1/m
pocoyo3#Kat
Lux · Mid
10 / 4 / 14
51.1% KP
36,135
24.4% share
15,448g
234 CS · 7.5/m
かいっちょ#かいっちょ
Aphelios · ADC
5 / 5 / 10
31.9% KP
21,048
14.2% share
14,873g
269 CS · 8.7/m
SymphonyNo9 in E#JP9
Xerath · Support
6 / 10 / 12
38.3% KP
20,124
13.6% share
11,017g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
