Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 77 days ago
21 / 4 / 11
K / D / A
74.4%
Kill participation
1,591.8
Damage / min
21,801g
654.4 gold / min
47
5 placed · 10 cleared
287
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアンバサ#jp2
Ambessa · Top
6 / 10 / 3
32.1% KP
21,837
20.1% share
11,902g
187 CS · 5.6/m
Sassappel#3794
Vi · Jungle
4 / 5 / 11
53.6% KP
14,161
13% share
12,978g
224 CS · 6.7/m
Yua#zzZZ
Hwei · Mid
7 / 7 / 6
46.4% KP
28,403
26.1% share
14,266g
258 CS · 7.7/m
早稲田大学のAD王#JP1
Zeri · ADC
10 / 8 / 5
53.6% KP
31,237
28.7% share
18,949g
327 CS · 9.8/m
暖 冬 #JP1
Camille · Support
1 / 14 / 11
42.9% KP
13,259
12.2% share
8,936g
28 CS · 0.8/m
Red side
VictoryLestiy03#VRC
Fiddlesticks · Top
4 / 6 / 12
37.2% KP
23,398
17.2% share
14,154g
212 CS · 6.4/m
學無止境#Only
Graves · Jungle
21 / 4 / 11
74.4% KP
53,035
39% share
21,801g
287 CS · 8.6/m
Geng丶chovy#JP1
Sylas · Mid
8 / 8 / 11
44.2% KP
24,543
18.1% share
13,100g
188 CS · 5.6/m
Riyon#りよん
Veigar · ADC
8 / 6 / 11
44.2% KP
26,467
19.5% share
17,182g
270 CS · 8.1/m
がりー#どらごん
Thresh · Support
2 / 4 / 18
46.5% KP
8,500
6.3% share
9,595g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
