Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 69 days ago
4 / 6 / 8
K / D / A
60%
Kill participation
617
Damage / min
10,802g
426.7 gold / min
13
4 placed · 1 cleared
159
6.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIRELKINGになるために#YLG
Irelia · Top
11 / 7 / 11
62.9% KP
30,826
28.9% share
14,021g
197 CS · 7.8/m
soccer0304yakyuu#君に凛ぐす
Rek'Sai · Jungle
6 / 3 / 1
20% KP
12,175
11.4% share
11,379g
202 CS · 8/m
aspire#JINBU
Akali · Mid
14 / 1 / 3
48.6% KP
34,534
32.4% share
12,354g
215 CS · 8.5/m
Silly man#JP1
Heimerdinger · ADC
3 / 5 / 6
25.7% KP
21,888
20.5% share
13,615g
214 CS · 8.5/m
しゅんた1106#JP1
Nautilus · Support
1 / 4 / 16
48.6% KP
7,127
6.7% share
8,320g
29 CS · 1.1/m
Red side
Defeat变化万千心如常#雪豹闭嘴
Darius · Top
1 / 11 / 3
20% KP
9,270
12.1% share
7,614g
151 CS · 6/m
學無止境#Only
Kayn · Jungle
4 / 6 / 8
60% KP
15,620
20.4% share
10,802g
159 CS · 6.3/m
FIZZKING#123
Fizz · Mid
3 / 6 / 5
40% KP
13,689
17.8% share
10,323g
191 CS · 7.5/m
Tele#JP1
Kai'Sa · ADC
10 / 5 / 3
65% KP
23,737
30.9% share
15,339g
234 CS · 9.2/m
kaze#chen
Ekko · Support
2 / 9 / 11
65% KP
14,410
18.8% share
7,880g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
