Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 69 days ago
15 / 8 / 12
K / D / A
55.1%
Kill participation
1,252.4
Damage / min
19,675g
544.8 gold / min
39
2 placed · 7 cleared
279
7.7 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAzir#OCE1
K'Sante · Top
4 / 8 / 10
29.2% KP
31,474
18.7% share
14,258g
240 CS · 6.6/m
sambaby#sambb
Jayce · Jungle
9 / 13 / 5
29.2% KP
24,991
14.8% share
17,447g
227 CS · 6.3/m
じゅうまんまんボルト#ピカチュウ
Anivia · Mid
10 / 8 / 18
58.3% KP
39,461
23.4% share
17,047g
231 CS · 6.4/m
Buff Zed Please#111
Xerath · ADC
14 / 8 / 12
54.2% KP
39,612
23.5% share
20,147g
233 CS · 6.5/m
Shun kei#JPN1
Skarner · Support
11 / 12 / 17
58.3% KP
32,970
19.6% share
15,436g
61 CS · 1.7/m
Red side
Defeat一 途#1 3
Qiyana · Top
10 / 9 / 11
42.9% KP
46,460
26.7% share
17,052g
211 CS · 5.8/m
學無止境#Only
Nidalee · Jungle
15 / 8 / 12
55.1% KP
45,234
26% share
19,675g
279 CS · 7.7/m
Kreative#yuumi
LeBlanc · Mid
14 / 11 / 11
51% KP
37,361
21.5% share
15,604g
221 CS · 6.1/m
Asulys#FRA
Jhin · ADC
4 / 7 / 11
30.6% KP
29,090
16.7% share
15,944g
292 CS · 8.1/m
Sombra#jp8
Pyke · Support
6 / 13 / 14
40.8% KP
15,601
9% share
11,933g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
