Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 69 days ago
7 / 2 / 13
K / D / A
66.7%
Kill participation
898.1
Damage / min
17,339g
550.7 gold / min
29
7 placed · 4 cleared
327
10.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアンバサ#jp2
K'Sante · Top
1 / 7 / 5
33.3% KP
21,484
18.8% share
10,863g
233 CS · 7.4/m
soccer0304yakyuu#君に凛ぐす
Olaf · Jungle
8 / 9 / 4
66.7% KP
27,805
24.4% share
12,990g
197 CS · 6.3/m
しゅんた1106#JP1
Xerath · Mid
8 / 4 / 3
61.1% KP
34,603
30.3% share
15,419g
251 CS · 8/m
ルーンファクトリーが大好きだ#YRA
Sivir · ADC
1 / 7 / 4
27.8% KP
21,991
19.3% share
13,285g
299 CS · 9.5/m
υ е#467
Yuumi · Support
0 / 3 / 7
38.9% KP
8,179
7.2% share
7,400g
22 CS · 0.7/m
Red side
Victoryytzz#2426
Gragas · Top
3 / 5 / 10
43.3% KP
22,896
18.6% share
12,223g
226 CS · 7.2/m
學無止境#Only
Hecarim · Jungle
7 / 2 / 13
66.7% KP
28,276
23% share
17,339g
327 CS · 10.4/m
yugitox#JP1
Naafiri · Mid
9 / 5 / 8
56.7% KP
22,713
18.5% share
14,987g
236 CS · 7.5/m
裏八寸#JP2
Hwei · ADC
4 / 2 / 14
60% KP
24,131
19.7% share
14,624g
265 CS · 8.4/m
Shun kei#JPN1
Senna · Support
7 / 4 / 16
76.7% KP
24,783
20.2% share
13,200g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
