Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 69 days ago
13 / 3 / 13
K / D / A
81.3%
Kill participation
1,569.1
Damage / min
15,248g
651.2 gold / min
12
2 placed · 2 cleared
229
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
Shen · Top
5 / 7 / 4
47.4% KP
23,533
33.2% share
9,093g
161 CS · 6.9/m
JP ONANI KING#onani
Talon · Jungle
5 / 5 / 3
42.1% KP
10,876
15.4% share
12,252g
182 CS · 7.8/m
2000y#JP1
Vex · Mid
2 / 7 / 3
26.3% KP
13,539
19.1% share
8,018g
175 CS · 7.5/m
たいくつひと#JP1
Kai'Sa · ADC
4 / 5 / 3
36.8% KP
14,154
20% share
11,098g
212 CS · 9.1/m
Shun kei#JPN1
Nautilus · Support
3 / 8 / 7
52.6% KP
8,735
12.3% share
7,441g
21 CS · 0.9/m
Red side
Victoryアンバサ#jp2
Renekton · Top
3 / 5 / 6
28.1% KP
20,493
22.8% share
9,882g
167 CS · 7.1/m
學無止境#Only
Karthus · Jungle
13 / 3 / 13
81.3% KP
36,744
40.8% share
15,248g
229 CS · 9.8/m
ShoeBiLL#TTV2
Akshan · Mid
9 / 3 / 5
43.8% KP
17,051
19% share
10,515g
169 CS · 7.2/m
ルーンファクトリーが大好きだ#YRA
Twitch · ADC
4 / 6 / 7
34.4% KP
11,519
12.8% share
11,448g
187 CS · 8/m
俺だけやっている#3002
Lulu · Support
3 / 2 / 19
68.8% KP
4,142
4.6% share
7,917g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
