Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 59 days ago
12 / 3 / 10
K / D / A
68.8%
Kill participation
1,128.7
Damage / min
12,267g
620.6 gold / min
12
3 placed · 1 cleared
189
9.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeng丶chovy#JP1
Ambessa · Top
3 / 8 / 1
36.4% KP
9,202
20.3% share
7,718g
126 CS · 6.4/m
kiy#8471
Lillia · Jungle
1 / 5 / 5
54.5% KP
8,517
18.8% share
6,793g
129 CS · 6.5/m
夏菜 やまとTwitch#Vtube
Hwei · Mid
1 / 3 / 2
27.3% KP
9,647
21.3% share
7,338g
160 CS · 8.1/m
Van#Ohayo
Kai'Sa · ADC
2 / 9 / 5
63.6% KP
12,761
28.2% share
8,128g
145 CS · 7.3/m
KR ttong gae#1209
Warwick · Support
4 / 7 / 2
54.5% KP
5,104
11.3% share
6,049g
31 CS · 1.6/m
Red side
VictoryLillian#4585
Mordekaiser · Top
8 / 2 / 5
40.6% KP
13,563
20.7% share
9,862g
154 CS · 7.8/m
學無止境#Only
Karthus · Jungle
12 / 3 / 10
68.8% KP
22,311
34% share
12,267g
189 CS · 9.6/m
Want#JP1
Qiyana · Mid
5 / 1 / 4
28.1% KP
10,390
15.8% share
7,876g
138 CS · 7/m
kokekokeshi#JP2
Lucian · ADC
6 / 2 / 5
34.4% KP
14,670
22.4% share
10,339g
178 CS · 9/m
hane#1201
Braum · Support
1 / 3 / 13
43.8% KP
4,670
7.1% share
6,214g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
