Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 58 days ago
18 / 6 / 12
K / D / A
78.9%
Kill participation
1,345.7
Damage / min
20,722g
592.6 gold / min
47
5 placed · 8 cleared
280
8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
Mordekaiser · Top
6 / 8 / 0
27.3% KP
29,168
21.4% share
14,651g
276 CS · 7.9/m
マン姫募集中#ももです
Jayce · Jungle
8 / 7 / 7
68.2% KP
43,605
32% share
17,585g
238 CS · 6.8/m
Buff Camille#0812
Viktor · Mid
3 / 7 / 5
36.4% KP
21,731
16% share
11,788g
249 CS · 7.1/m
たいくつひと#JP1
Kai'Sa · ADC
5 / 8 / 4
40.9% KP
35,927
26.4% share
16,975g
294 CS · 8.4/m
odessa1#JP132
Rakan · Support
0 / 8 / 11
50% KP
5,696
4.2% share
9,277g
29 CS · 0.8/m
Red side
Victory東京ティーモ#JP1
Gangplank · Top
7 / 4 / 17
63.2% KP
30,585
22% share
13,926g
216 CS · 6.2/m
學無止境#Only
Graves · Jungle
18 / 6 / 12
78.9% KP
47,054
33.9% share
20,722g
280 CS · 8/m
らきじゃんぐる#ジャングル
Galio · Mid
4 / 4 / 25
76.3% KP
20,344
14.7% share
13,566g
238 CS · 6.8/m
ZTAの影刃#TOP1
Jhin · ADC
8 / 5 / 15
60.5% KP
31,750
22.9% share
17,097g
298 CS · 8.5/m
xxxxxxxvxxxxxxx#12345
Karma · Support
1 / 4 / 23
63.2% KP
9,012
6.5% share
10,200g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
