Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 56 days ago
12 / 2 / 12
K / D / A
80%
Kill participation
1,143.9
Damage / min
16,948g
573.9 gold / min
34
6 placed · 8 cleared
271
9.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryANGELWITTAKNIFE#風花絶代
Ryze · Top
4 / 4 / 7
36.7% KP
16,481
16.4% share
13,037g
268 CS · 9.1/m
學無止境#Only
Graves · Jungle
12 / 2 / 12
80% KP
33,782
33.7% share
16,948g
271 CS · 9.2/m
sora#nyan
Katarina · Mid
8 / 4 / 5
43.3% KP
17,928
17.9% share
11,481g
193 CS · 6.5/m
ChristopherPauls#1127
Yunara · ADC
5 / 4 / 11
53.3% KP
24,411
24.3% share
15,850g
274 CS · 9.3/m
inakaB#DDD
Nami · Support
1 / 1 / 25
86.7% KP
7,675
7.7% share
9,424g
16 CS · 0.5/m
Red side
Defeat黒神話の吗喽#均衡猴
Wukong · Top
3 / 10 / 2
33.3% KP
11,531
16.5% share
9,728g
181 CS · 6.1/m
青春禁止#JP1
Bel'Veth · Jungle
3 / 8 / 6
60% KP
7,025
10% share
10,062g
166 CS · 5.6/m
メコクル#0511
Viktor · Mid
4 / 2 / 4
53.3% KP
21,922
31.3% share
11,176g
215 CS · 7.3/m
SeAe#0711
Jinx · ADC
5 / 5 / 6
73.3% KP
23,348
33.4% share
15,174g
270 CS · 9.1/m
yanyantkb#JPN
Rakan · Support
0 / 5 / 11
73.3% KP
6,116
8.7% share
7,924g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
