Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 56 days ago
19 / 2 / 12
K / D / A
72.1%
Kill participation
1,563.1
Damage / min
20,006g
689.9 gold / min
27
4 placed · 4 cleared
294
10.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat歌に形はないけれど#0831
Zac · Top
10 / 5 / 5
53.6% KP
30,189
27.5% share
13,620g
210 CS · 7.2/m
Tima#JP1
Kindred · Jungle
4 / 12 / 7
39.3% KP
12,708
11.6% share
11,292g
173 CS · 6/m
Leslie vast#1111
Twisted Fate · Mid
4 / 8 / 8
42.9% KP
18,037
16.4% share
11,437g
202 CS · 7/m
Ngorettahol#JP1
Ezreal · ADC
7 / 10 / 9
57.1% KP
36,717
33.5% share
14,670g
214 CS · 7.4/m
υ е#467
Karma · Support
3 / 8 / 19
78.6% KP
12,026
11% share
9,280g
39 CS · 1.3/m
Red side
Victoryかけぴょん#JP1
Aatrox · Top
3 / 10 / 7
23.3% KP
25,086
16.9% share
9,838g
160 CS · 5.5/m
學無止境#Only
Graves · Jungle
19 / 2 / 12
72.1% KP
45,330
30.6% share
20,006g
294 CS · 10.1/m
ThunderD#FGN
Ahri · Mid
13 / 4 / 11
55.8% KP
35,225
23.8% share
14,409g
207 CS · 7.1/m
KenRyoAdc#Ryo
Sivir · ADC
5 / 5 / 16
48.8% KP
31,019
20.9% share
16,193g
257 CS · 8.9/m
西野ホーク#JP1
Nautilus · Support
3 / 7 / 18
48.8% KP
11,490
7.8% share
9,539g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
