Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Normal Draft · 43 days ago
13 / 9 / 7
K / D / A
66.7%
Kill participation
985
Damage / min
20,402g
609 gold / min
49
8 placed · 8 cleared
252
7.5 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat関節が痛む歳#ガタガタ
Rumble · Top
13 / 6 / 19
72.7% KP
39,561
31.4% share
14,402g
194 CS · 5.8/m
chopa#6018
Jarvan IV · Jungle
8 / 6 / 26
77.3% KP
24,220
19.2% share
14,139g
152 CS · 4.5/m
責任感ない快楽#786
Syndra · Mid
8 / 9 / 9
38.6% KP
21,536
17.1% share
12,639g
235 CS · 7/m
qwerty325#JP1
Ashe · ADC
12 / 4 / 12
54.5% KP
25,577
20.3% share
17,304g
269 CS · 8/m
精霊剣舞祭#nuiwq
Nautilus · Support
3 / 5 / 21
54.5% KP
15,049
11.9% share
9,808g
30 CS · 0.9/m
Red side
Victory飛刃の舞い手#SAWA
Irelia · Top
12 / 11 / 3
50% KP
33,543
28.5% share
19,906g
332 CS · 9.9/m
學無止境#Only
Sylas · Jungle
13 / 9 / 7
66.7% KP
32,998
28% share
20,402g
252 CS · 7.5/m
三日月菫唯#ice
Lissandra · Mid
2 / 8 / 11
43.3% KP
15,621
13.3% share
10,927g
195 CS · 5.8/m
T0n0T#JP123
Sivir · ADC
2 / 9 / 9
36.7% KP
28,396
24.1% share
14,088g
235 CS · 7/m
qOvOp#JP1
Seraphine · Support
1 / 8 / 7
26.7% KP
7,151
6.1% share
8,782g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
