Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 41 days ago
8 / 3 / 3
K / D / A
64.7%
Kill participation
898.5
Damage / min
15,051g
500.6 gold / min
45
11 placed · 6 cleared
276
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Olaf · Top
4 / 7 / 0
23.5% KP
28,177
27.6% share
10,160g
234 CS · 7.8/m
學無止境#Only
Graves · Jungle
8 / 3 / 3
64.7% KP
27,014
26.5% share
15,051g
276 CS · 9.2/m
腑抜け野郎#444
Malzahar · Mid
4 / 5 / 5
52.9% KP
25,962
25.4% share
12,322g
274 CS · 9.1/m
dresscodeMOBA#5772
Corki · ADC
0 / 7 / 3
17.6% KP
13,173
12.9% share
10,196g
240 CS · 8/m
Capta1n Minh Hùm#M99
Nautilus · Support
1 / 8 / 4
29.4% KP
7,744
7.6% share
7,488g
27 CS · 0.9/m
Red side
Victoryrange top only#happy
Akali · Top
6 / 5 / 7
43.3% KP
29,630
27.6% share
12,381g
238 CS · 7.9/m
T Chaka#JP1
Sylas · Jungle
8 / 4 / 11
63.3% KP
19,012
17.7% share
12,608g
168 CS · 5.6/m
Eugeo#DDWIN
Irelia · Mid
7 / 8 / 3
33.3% KP
16,669
15.5% share
14,967g
292 CS · 9.7/m
Lee#JP2
Yunara · ADC
7 / 0 / 12
63.3% KP
34,371
32% share
18,260g
314 CS · 10.4/m
歌に形はないけれど#0831
Zac · Support
2 / 0 / 18
66.7% KP
7,847
7.3% share
9,336g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
