Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 41 days ago
2 / 3 / 5
K / D / A
53.8%
Kill participation
705.2
Damage / min
13,127g
460.1 gold / min
35
5 placed · 8 cleared
275
9.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Mirei#v66
K'Sante · Top
5 / 3 / 0
38.5% KP
29,185
26.9% share
11,534g
208 CS · 7.3/m
學無止境#Only
Graves · Jungle
2 / 3 / 5
53.8% KP
20,121
18.5% share
13,127g
275 CS · 9.6/m
清純派LOL女子連絡先交換代理店#他責思考
Xerath · Mid
3 / 4 / 3
46.2% KP
35,311
32.5% share
10,408g
227 CS · 8/m
Yasuri#JP1
Samira · ADC
3 / 11 / 1
30.8% KP
17,629
16.2% share
10,233g
204 CS · 7.1/m
Commie#JP1
Nautilus · Support
0 / 10 / 5
38.5% KP
6,317
5.8% share
6,506g
25 CS · 0.9/m
Red side
Victoryrange top only#happy
Dr. Mundo · Top
6 / 5 / 1
22.6% KP
22,160
22.3% share
10,886g
203 CS · 7.1/m
kokekokeshi#JP2
Ivern · Jungle
5 / 1 / 17
71% KP
12,457
12.5% share
13,256g
207 CS · 7.3/m
エスパス日拓西武新宿駅前店#77777
Aurelion Sol · Mid
5 / 0 / 8
41.9% KP
22,843
22.9% share
11,267g
218 CS · 7.6/m
すやひめ#15ff
Lucian · ADC
15 / 3 / 7
71% KP
33,330
33.5% share
17,431g
275 CS · 9.6/m
xxxxxxxvxxxxxxx#12345
Braum · Support
0 / 4 / 21
67.7% KP
8,803
8.8% share
8,437g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
