Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 39 days ago
10 / 6 / 10
K / D / A
58.8%
Kill participation
1,190.4
Damage / min
20,122g
534.9 gold / min
52
10 placed · 9 cleared
320
8.5 CS / min
Objective control
4
Dragons
0
Baron
12
Towers
2
Inhibitors
0
Herald
1
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYasuri#JP1
Yasuo · Top
10 / 11 / 3
32.5% KP
30,799
19.3% share
16,776g
317 CS · 8.4/m
らきじゃんぐる#ジャングル
Jarvan IV · Jungle
7 / 6 / 23
75% KP
32,307
20.2% share
17,167g
296 CS · 7.9/m
sad little taka#JP1
Heimerdinger · Mid
10 / 4 / 12
55% KP
43,836
27.4% share
15,393g
269 CS · 7.2/m
Sung#JP2
Yunara · ADC
13 / 6 / 9
55% KP
43,463
27.2% share
23,477g
347 CS · 9.2/m
いちにち六試合#まで7
Braum · Support
0 / 7 / 26
65% KP
9,325
5.8% share
11,044g
31 CS · 0.8/m
Red side
Defeat想上千分#0731
Yone · Top
9 / 5 / 15
70.6% KP
34,033
24.1% share
18,228g
312 CS · 8.3/m
學無止境#Only
Karthus · Jungle
10 / 6 / 10
58.8% KP
44,780
31.8% share
20,122g
320 CS · 8.5/m
請讓我停止追逐#Emily
Akshan · Mid
10 / 10 / 5
44.1% KP
29,703
21.1% share
16,595g
211 CS · 5.6/m
チンパンジー#No1
Zeri · ADC
4 / 8 / 7
32.4% KP
20,656
14.7% share
18,892g
376 CS · 10/m
soccer0304yakyuu#君に凛ぐす
Amumu · Support
1 / 11 / 15
47.1% KP
11,819
8.4% share
10,538g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
