Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 29 days ago
15 / 2 / 2
K / D / A
81%
Kill participation
1,024.5
Damage / min
15,365g
573.7 gold / min
33
8 placed · 6 cleared
229
8.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory最強破壊神GODKINGゆうだい#0912
Olaf · Top
16 / 0 / 3
65.5% KP
39,081
43.4% share
19,165g
291 CS · 10.9/m
鳥二ティ#yyyy
Nidalee · Jungle
4 / 4 / 7
37.9% KP
10,152
11.3% share
11,145g
200 CS · 7.5/m
Recap#125
Orianna · Mid
4 / 5 / 3
24.1% KP
16,690
18.5% share
10,319g
220 CS · 8.2/m
BTS JHIN#JP4
Jhin · ADC
5 / 6 / 9
48.3% KP
17,055
18.9% share
11,848g
176 CS · 6.6/m
Free HK#JP1
Leona · Support
0 / 6 / 10
34.5% KP
7,124
7.9% share
7,137g
32 CS · 1.2/m
Red side
Defeatもゆのあめ#JP0
Fiora · Top
1 / 9 / 0
4.8% KP
10,330
13.4% share
8,791g
181 CS · 6.8/m
學無止境#Only
Graves · Jungle
15 / 2 / 2
81% KP
27,439
35.6% share
15,365g
229 CS · 8.6/m
腑抜け野郎#444
Malzahar · Mid
1 / 4 / 6
33.3% KP
15,402
20% share
9,388g
236 CS · 8.8/m
圣銃遊侠#ADC
Lucian · ADC
3 / 7 / 9
57.1% KP
18,768
24.4% share
10,259g
175 CS · 6.5/m
HongYi#3681
Thresh · Support
1 / 7 / 13
66.7% KP
5,118
6.6% share
7,611g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
