Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 23 days ago
11 / 7 / 1
K / D / A
63.2%
Kill participation
885.5
Damage / min
13,491g
493.9 gold / min
41
8 placed · 10 cleared
199
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykaze#chen
Yone · Top
17 / 4 / 5
56.4% KP
33,770
29.3% share
15,590g
237 CS · 8.7/m
Ruke74#9031
Volibear · Jungle
14 / 1 / 13
69.2% KP
26,449
23% share
16,786g
207 CS · 7.6/m
May#0823
Viktor · Mid
4 / 3 / 13
43.6% KP
27,973
24.3% share
11,779g
222 CS · 8.1/m
MとBを#246
Draven · ADC
3 / 4 / 8
28.2% KP
18,401
16% share
13,665g
212 CS · 7.8/m
すやひめ#15ff
Nautilus · Support
1 / 7 / 19
51.3% KP
8,644
7.5% share
8,488g
29 CS · 1.1/m
Red side
DefeatNovember Rain#0512
Jax · Top
2 / 10 / 3
26.3% KP
15,714
20.5% share
11,010g
213 CS · 7.8/m
學無止境#Only
Graves · Jungle
11 / 7 / 1
63.2% KP
24,189
31.6% share
13,491g
199 CS · 7.3/m
一番弟子#JP1
Ryze · Mid
2 / 5 / 2
21.1% KP
11,490
15% share
9,672g
235 CS · 8.6/m
独立心#JPl
Ziggs · ADC
4 / 7 / 8
63.2% KP
19,854
25.9% share
12,055g
208 CS · 7.6/m
Locked In#ASUKA
Leona · Support
0 / 10 / 11
57.9% KP
5,420
7.1% share
7,388g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
