Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · Yesterday
13 / 1 / 8
K / D / A
52.5%
Kill participation
1,174.8
Damage / min
19,627g
666.1 gold / min
25
2 placed · 5 cleared
309
10.5 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアヒルだーね#JP1
Tahm Kench · Top
3 / 9 / 5
20% KP
15,139
13.9% share
9,791g
177 CS · 6/m
學無止境#Only
Ekko · Jungle
13 / 1 / 8
52.5% KP
34,618
31.8% share
19,627g
309 CS · 10.5/m
ウォーグレイモン#八神 太一
Akali · Mid
9 / 9 / 2
27.5% KP
19,465
17.9% share
11,245g
176 CS · 6/m
かいっちょ#かいっちょ
Aphelios · ADC
9 / 8 / 7
40% KP
22,557
20.7% share
16,542g
244 CS · 8.3/m
きな17歳女子高生#JP1
Lux · Support
6 / 7 / 15
52.5% KP
17,223
15.8% share
11,378g
50 CS · 1.7/m
Red side
Defeat中国のjungleking#JP1
Ambessa · Top
8 / 9 / 9
50% KP
37,373
27.8% share
12,911g
200 CS · 6.8/m
sullyoon#1004
Qiyana · Jungle
2 / 9 / 4
17.6% KP
13,593
10.1% share
10,350g
157 CS · 5.3/m
Art Of Red#Kata
Locke · Mid
16 / 7 / 3
55.9% KP
38,995
29% share
15,356g
230 CS · 7.8/m
真田中転生V#jp2
Ziggs · ADC
4 / 7 / 14
52.9% KP
28,898
21.5% share
11,785g
194 CS · 6.6/m
SUNSH#0329
Shaco · Support
4 / 9 / 13
50% KP
15,553
11.6% share
10,180g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
