Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 207 days ago
2 / 7 / 21
K / D / A
74.2%
Kill participation
561.2
Damage / min
12,228g
332.9 gold / min
52
11 placed · 11 cleared
174
4.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat景德镇剑姬#5232
Fiora · Top
10 / 5 / 8
58.1% KP
33,937
24.4% share
17,279g
308 CS · 8.4/m
jio3r#Miss
Jarvan IV · Jungle
2 / 7 / 21
74.2% KP
20,615
14.8% share
12,228g
174 CS · 4.7/m
현 준#0420
Taliyah · Mid
8 / 4 / 13
67.7% KP
37,854
27.2% share
14,364g
254 CS · 6.9/m
브 이#lss
Jinx · ADC
10 / 10 / 9
61.3% KP
36,324
26.1% share
18,326g
291 CS · 7.9/m
ParisVan#不知名歌手
Rakan · Support
1 / 9 / 19
64.5% KP
10,209
7.3% share
10,360g
40 CS · 1.1/m
Red side
VictoryRoma#Forum
Jax · Top
7 / 10 / 4
31.4% KP
32,525
22% share
16,451g
275 CS · 7.5/m
Kisue9#123
Xin Zhao · Jungle
6 / 6 / 12
51.4% KP
21,616
14.6% share
14,707g
222 CS · 6/m
기사키#bee
Ryze · Mid
12 / 8 / 9
60% KP
41,441
28% share
16,966g
311 CS · 8.5/m
chesterbb#0811
Lucian · ADC
9 / 1 / 13
62.9% KP
43,913
29.7% share
20,550g
359 CS · 9.8/m
2008 04 09#KR2
Nautilus · Support
1 / 6 / 21
62.9% KP
8,469
5.7% share
10,324g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
