Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 206 days ago
8 / 6 / 14
K / D / A
55%
Kill participation
1,098.5
Damage / min
14,513g
444.5 gold / min
38
6 placed · 6 cleared
246
7.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatollivia#KR1
Jax · Top
1 / 11 / 3
16.7% KP
15,663
12% share
9,220g
164 CS · 5/m
KRX Vincenzo#KR4
Ambessa · Jungle
6 / 5 / 6
50% KP
18,911
14.4% share
16,047g
261 CS · 8/m
Rainy day#0808
Azir · Mid
10 / 8 / 6
66.7% KP
44,675
34.1% share
16,919g
293 CS · 9/m
EDG庆哥goLPL#羊尼克韩服
Yunara · ADC
5 / 7 / 6
45.8% KP
30,978
23.7% share
15,208g
302 CS · 9.2/m
applle#7060
Neeko · Support
2 / 9 / 14
66.7% KP
20,754
15.8% share
10,104g
48 CS · 1.5/m
Red side
Victoryjio3r#Miss
Lissandra · Top
8 / 6 / 14
55% KP
35,866
25.6% share
14,513g
246 CS · 7.5/m
달을가린구름이#2006
Pantheon · Jungle
12 / 2 / 17
72.5% KP
46,210
33% share
19,301g
267 CS · 8.2/m
Len#Len1
Qiyana · Mid
7 / 7 / 9
40% KP
23,522
16.8% share
12,714g
183 CS · 5.6/m
ぴょんしんゲーミング#tima
Jinx · ADC
11 / 5 / 11
55% KP
25,587
18.3% share
18,742g
291 CS · 8.9/m
첫째키아나여왕#KR1
Alistar · Support
2 / 4 / 21
57.5% KP
8,677
6.2% share
10,085g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
