Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 205 days ago
1 / 5 / 6
K / D / A
22.6%
Kill participation
523.1
Damage / min
10,800g
407.3 gold / min
31
9 placed · 4 cleared
257
9.7 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjio3r#Miss
Lissandra · Top
1 / 5 / 6
22.6% KP
13,871
12.4% share
10,800g
257 CS · 9.7/m
JUGKlNG#kr
Jarvan IV · Jungle
9 / 1 / 13
71% KP
22,799
20.4% share
11,855g
167 CS · 6.3/m
구름다리농장#0120
Aurora · Mid
7 / 5 / 3
32.3% KP
23,801
21.3% share
11,205g
207 CS · 7.8/m
Gamin#1212
Ezreal · ADC
14 / 4 / 6
64.5% KP
39,222
35.1% share
13,873g
230 CS · 8.7/m
Duro#Gen
Karma · Support
0 / 3 / 19
61.3% KP
12,014
10.8% share
8,223g
22 CS · 0.8/m
Red side
Defeatchen#zypp
Yorick · Top
4 / 0 / 3
38.9% KP
13,571
17.2% share
10,707g
185 CS · 7/m
抖音丶只花棉#cetus
Rek'Sai · Jungle
3 / 4 / 7
55.6% KP
12,088
15.4% share
10,960g
179 CS · 6.8/m
gaubeo202#KR1
Ryze · Mid
5 / 4 / 3
44.4% KP
18,274
23.2% share
11,810g
255 CS · 9.6/m
HLE Gumayusi#0298
Varus · ADC
6 / 13 / 2
44.4% KP
24,864
31.6% share
11,674g
206 CS · 7.8/m
Keria#4111
Anivia · Support
0 / 10 / 8
44.4% KP
9,947
12.6% share
7,003g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
