Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 202 days ago
14 / 4 / 21
K / D / A
79.5%
Kill participation
779.1
Damage / min
20,038g
510.3 gold / min
53
9 placed · 7 cleared
208
5.3 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfreezen#KR1
Anivia · Top
12 / 6 / 11
52.3% KP
45,449
24.7% share
19,197g
306 CS · 7.8/m
jio3r#Miss
Jarvan IV · Jungle
14 / 4 / 21
79.5% KP
30,592
16.6% share
20,038g
208 CS · 5.3/m
KIDKID#KR 1
Annie · Mid
9 / 8 / 11
45.5% KP
38,874
21.2% share
17,438g
334 CS · 8.5/m
시 쓰기와 커피#0421
Ezreal · ADC
8 / 8 / 12
45.5% KP
52,385
28.5% share
17,055g
290 CS · 7.4/m
양여명#KR1
Bard · Support
1 / 9 / 23
54.5% KP
16,472
9% share
11,236g
31 CS · 0.8/m
Red side
DefeatBLG 온#KR1
Yone · Top
1 / 14 / 3
11.4% KP
29,660
17.4% share
13,557g
291 CS · 7.4/m
바람피는강아지#똥개1
Graves · Jungle
19 / 5 / 6
71.4% KP
42,141
24.8% share
22,379g
343 CS · 8.7/m
팔은안으로굽는다#6974
Ahri · Mid
5 / 11 / 12
48.6% KP
36,253
21.3% share
14,555g
257 CS · 6.5/m
vital#0916
Jhin · ADC
8 / 8 / 13
60% KP
44,042
25.9% share
22,684g
390 CS · 9.9/m
Kotoha#ハコリリ
Tahm Kench · Support
2 / 6 / 15
48.6% KP
18,034
10.6% share
11,159g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
