Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 202 days ago
10 / 8 / 12
K / D / A
91.7%
Kill participation
681.2
Damage / min
12,692g
494.8 gold / min
34
7 placed · 6 cleared
111
4.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat화 안내고 게임하기#777
Olaf · Top
1 / 7 / 1
8.3% KP
8,564
8.9% share
8,491g
216 CS · 8.4/m
jio3r#Miss
Jarvan IV · Jungle
10 / 8 / 12
91.7% KP
17,474
18.2% share
12,692g
111 CS · 4.3/m
Xerath#RANK2
Xerath · Mid
6 / 4 / 8
58.3% KP
27,732
28.9% share
12,404g
236 CS · 9.2/m
xiaofang#qaq
Corki · ADC
5 / 12 / 9
58.3% KP
29,669
31% share
10,928g
214 CS · 8.3/m
아키아#AKIA
Anivia · Support
2 / 7 / 15
70.8% KP
12,401
12.9% share
8,838g
32 CS · 1.2/m
Red side
Victorycaballo ganador#0903
Gnar · Top
9 / 1 / 7
42.1% KP
36,572
30% share
15,667g
284 CS · 11.1/m
JustLikeThatKR#KR1
Lee Sin · Jungle
10 / 4 / 14
63.2% KP
26,099
21.4% share
13,125g
187 CS · 7.3/m
지 훈#KJH
Azir · Mid
5 / 2 / 5
26.3% KP
14,639
12% share
10,840g
232 CS · 9/m
Blue#KR33
Ashe · ADC
13 / 9 / 9
57.9% KP
37,291
30.6% share
15,318g
189 CS · 7.4/m
Kotoha#ハコリリ
Taric · Support
1 / 9 / 23
63.2% KP
7,243
5.9% share
9,101g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
