Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 201 days ago
5 / 3 / 12
K / D / A
50%
Kill participation
830
Damage / min
12,305g
396.7 gold / min
31
6 placed · 3 cleared
238
7.7 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Yorick · Top
7 / 5 / 3
47.6% KP
32,074
28% share
16,178g
301 CS · 9.7/m
vvi2#KR1
Sejuani · Jungle
5 / 4 / 10
71.4% KP
27,152
23.7% share
10,976g
167 CS · 5.4/m
21Savage a lot#KR1
Yone · Mid
3 / 12 / 7
47.6% KP
20,058
17.5% share
10,354g
177 CS · 5.7/m
Republic#123
Jinx · ADC
5 / 7 / 8
61.9% KP
24,443
21.3% share
15,808g
319 CS · 10.3/m
나에게더바라지마#갱호응
Lulu · Support
1 / 6 / 15
76.2% KP
10,779
9.4% share
8,197g
14 CS · 0.5/m
Red side
Victoryjio3r#Miss
Lissandra · Top
5 / 3 / 12
50% KP
25,744
18.7% share
12,305g
238 CS · 7.7/m
Zephyr#O1O8
Jarvan IV · Jungle
3 / 6 / 21
70.6% KP
21,881
15.9% share
11,924g
172 CS · 5.5/m
min#S T
Aurora · Mid
14 / 1 / 3
50% KP
44,265
32.2% share
15,581g
252 CS · 8.1/m
NinjaKiwi#KoR
Ashe · ADC
11 / 4 / 12
67.6% KP
40,301
29.3% share
18,845g
288 CS · 9.3/m
Kotoha#ハコリリ
Taric · Support
1 / 7 / 23
70.6% KP
5,450
4% share
9,338g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
