Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 200 days ago
4 / 6 / 8
K / D / A
57.1%
Kill participation
1,218.7
Damage / min
12,338g
450.3 gold / min
24
10 placed · 2 cleared
242
8.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychen#zypp
Aurora · Top
6 / 2 / 13
43.2% KP
34,129
25.1% share
12,545g
245 CS · 8.9/m
Mires#0812
Viego · Jungle
5 / 5 / 8
29.5% KP
13,276
9.8% share
13,271g
216 CS · 7.9/m
太尉ovo#0529
Akshan · Mid
14 / 2 / 11
56.8% KP
38,193
28.1% share
16,327g
251 CS · 9.2/m
소년가장 원딜#KR1
Aphelios · ADC
17 / 5 / 6
52.3% KP
42,445
31.3% share
18,925g
235 CS · 8.6/m
keb10#鈴原るる
Thresh · Support
2 / 7 / 28
68.2% KP
7,714
5.7% share
9,787g
32 CS · 1.2/m
Red side
DefeatG1psyDanger#KR1
Illaoi · Top
2 / 9 / 2
19% KP
18,620
18.8% share
10,530g
215 CS · 7.8/m
투정꾼#Daemi
Ambessa · Jungle
9 / 9 / 3
57.1% KP
20,082
20.3% share
14,742g
180 CS · 6.6/m
jio3r#Miss
Ryze · Mid
4 / 6 / 8
57.1% KP
33,393
33.8% share
12,338g
242 CS · 8.8/m
소코년#조니잼
Yunara · ADC
3 / 14 / 3
28.6% KP
17,500
17.7% share
11,796g
204 CS · 7.4/m
나에게더바라지마#갱호응
Lulu · Support
3 / 6 / 16
90.5% KP
9,239
9.3% share
10,199g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
