Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 198 days ago
3 / 3 / 14
K / D / A
58.6%
Kill participation
660.2
Damage / min
10,454g
408.6 gold / min
43
8 placed · 9 cleared
186
7.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjio3r#Miss
Lissandra · Top
3 / 3 / 14
58.6% KP
16,891
19.6% share
10,454g
186 CS · 7.3/m
qwaewqsde#KR1
Evelynn · Jungle
6 / 2 / 6
41.4% KP
14,769
17.1% share
10,819g
153 CS · 6/m
Betelgeuse#68553
Tristana · Mid
13 / 1 / 2
51.7% KP
34,104
39.6% share
16,398g
295 CS · 11.5/m
baekjongmin#0812
Yunara · ADC
4 / 7 / 4
27.6% KP
13,831
16% share
11,138g
203 CS · 7.9/m
Shokou#Gover
Lulu · Support
3 / 6 / 12
51.7% KP
6,584
7.6% share
8,275g
24 CS · 0.9/m
Red side
Defeat抖音丶夫神 jug#04501
Olaf · Top
1 / 8 / 3
21.1% KP
7,984
11.9% share
11,778g
198 CS · 7.7/m
Imagine Legends#KR1
Naafiri · Jungle
6 / 4 / 4
52.6% KP
15,661
23.3% share
11,267g
184 CS · 7.2/m
ParisVan#不知名歌手
Twisted Fate · Mid
1 / 6 / 7
42.1% KP
13,248
19.7% share
10,518g
222 CS · 8.7/m
Ly59dengding#59591
Lucian · ADC
8 / 5 / 5
68.4% KP
14,115
21% share
12,956g
227 CS · 8.9/m
세 나#기미닝
Senna · Support
3 / 6 / 9
63.2% KP
16,121
24% share
8,998g
48 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
