Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 198 days ago
4 / 3 / 8
K / D / A
42.9%
Kill participation
654.4
Damage / min
10,227g
385.9 gold / min
28
6 placed · 4 cleared
200
7.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlingyo#6511
Naafiri · Top
2 / 5 / 5
36.8% KP
16,563
18.4% share
10,736g
219 CS · 8.3/m
버니버니#bunny
Pantheon · Jungle
6 / 7 / 4
52.6% KP
13,549
15.1% share
13,143g
200 CS · 7.5/m
KRX Ucal#0130
Twisted Fate · Mid
5 / 4 / 4
47.4% KP
18,128
20.2% share
11,254g
220 CS · 8.3/m
BRO Loki#0823
Ezreal · ADC
5 / 6 / 4
47.4% KP
31,641
35.2% share
12,005g
212 CS · 8/m
Let me sup#KR1
Karma · Support
1 / 7 / 11
63.2% KP
10,005
11.1% share
7,477g
32 CS · 1.2/m
Red side
Victoryjio3r#Miss
Lissandra · Top
4 / 3 / 8
42.9% KP
17,342
19.5% share
10,227g
200 CS · 7.5/m
DK Lucid#KR1
Jarvan IV · Jungle
8 / 1 / 17
89.3% KP
16,909
19% share
14,258g
217 CS · 8.2/m
nizuizhengui#小何的枪
Vex · Mid
5 / 6 / 12
60.7% KP
25,156
28.2% share
12,280g
224 CS · 8.5/m
Sanling#FPX
Yunara · ADC
10 / 6 / 5
53.6% KP
24,795
27.8% share
16,798g
251 CS · 9.5/m
dONOtfeAR#1101
Rakan · Support
1 / 3 / 19
71.4% KP
4,908
5.5% share
7,518g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
