Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 196 days ago
11 / 2 / 11
K / D / A
68.8%
Kill participation
1,283.6
Damage / min
11,618g
469.4 gold / min
27
12 placed · 5 cleared
179
7.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysup fire#KR1
Ryze · Top
0 / 3 / 8
25% KP
16,634
14.9% share
9,014g
199 CS · 8/m
JustLikeThatKR#KR1
Xin Zhao · Jungle
9 / 2 / 6
46.9% KP
16,195
14.5% share
11,616g
190 CS · 7.7/m
jio3r#Miss
Xerath · Mid
11 / 2 / 11
68.8% KP
31,770
28.5% share
11,618g
179 CS · 7.2/m
NinjaKiwi#KoR
Sivir · ADC
9 / 3 / 13
68.8% KP
35,902
32.2% share
16,377g
248 CS · 10/m
박 씨#KR123
Karma · Support
3 / 2 / 22
78.1% KP
10,862
9.8% share
9,066g
30 CS · 1.2/m
Red side
Defeat간디도롤하면폭력#레문123
Renekton · Top
3 / 6 / 3
50% KP
18,119
27.6% share
9,895g
200 CS · 8.1/m
KRX Vincenzo#KR4
Vi · Jungle
6 / 3 / 3
75% KP
14,614
22.3% share
11,873g
159 CS · 6.4/m
황현성고기몽둥이#6974
Orianna · Mid
0 / 8 / 3
25% KP
10,866
16.6% share
8,485g
198 CS · 8/m
December#24th
Ezreal · ADC
2 / 8 / 2
33.3% KP
14,336
21.9% share
10,195g
211 CS · 8.5/m
TheHank#Xhh
Shen · Support
1 / 7 / 6
58.3% KP
7,622
11.6% share
6,842g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
