Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 196 days ago
5 / 6 / 10
K / D / A
57.7%
Kill participation
833.5
Damage / min
9,931g
416.4 gold / min
27
7 placed · 2 cleared
188
7.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat03군필프로지망생#FATOP
Fiora · Top
1 / 9 / 1
7.7% KP
13,711
14.7% share
8,708g
199 CS · 8.3/m
re0#2007
Xin Zhao · Jungle
4 / 9 / 10
53.8% KP
20,260
21.7% share
9,322g
139 CS · 5.8/m
jio3r#Miss
Lissandra · Mid
5 / 6 / 10
57.7% KP
19,879
21.3% share
9,931g
188 CS · 7.9/m
친북좌파이재명#0427
Lucian · ADC
9 / 8 / 9
69.2% KP
23,143
24.8% share
13,451g
186 CS · 7.8/m
I10I#Miss
Camille · Support
7 / 10 / 8
57.7% KP
16,507
17.7% share
9,248g
40 CS · 1.7/m
Red side
Victory최현우#KR1
Sejuani · Top
8 / 3 / 12
47.6% KP
23,716
21.6% share
11,661g
182 CS · 7.6/m
TimeArt#KR1
Ekko · Jungle
12 / 4 / 14
61.9% KP
20,225
18.4% share
14,859g
192 CS · 8.1/m
WE GO#이나경
Mel · Mid
6 / 5 / 11
40.5% KP
18,123
16.5% share
11,286g
215 CS · 9/m
NinjaKiwi#KoR
Yunara · ADC
7 / 6 / 9
38.1% KP
18,272
16.7% share
13,978g
189 CS · 7.9/m
December#24th
Pantheon · Support
9 / 8 / 17
61.9% KP
29,392
26.8% share
10,618g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
