Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 195 days ago
7 / 5 / 11
K / D / A
36.7%
Kill participation
826.7
Damage / min
14,422g
430.7 gold / min
38
16 placed · 4 cleared
247
7.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbyss#1753
Gnar · Top
5 / 9 / 10
45.5% KP
39,777
24.7% share
13,749g
271 CS · 8.1/m
장채린#KR11
Nocturne · Jungle
1 / 9 / 13
42.4% KP
18,324
11.4% share
11,620g
201 CS · 6/m
Chika#0126
Akali · Mid
17 / 10 / 4
63.6% KP
52,056
32.3% share
15,698g
182 CS · 5.4/m
wan#128
Yunara · ADC
6 / 12 / 7
39.4% KP
35,340
21.9% share
17,090g
252 CS · 7.5/m
Asper#kr2
Galio · Support
4 / 9 / 18
66.7% KP
15,796
9.8% share
10,615g
42 CS · 1.3/m
Red side
Victoryjio3r#Miss
Yone · Top
7 / 5 / 11
36.7% KP
27,681
17.8% share
14,422g
247 CS · 7.4/m
혁이네 고양이#1234
Cho'Gath · Jungle
16 / 3 / 12
57.1% KP
43,334
27.9% share
17,779g
222 CS · 6.6/m
aksdjhfljlasdkaj#asdkl
Yasuo · Mid
4 / 11 / 6
20.4% KP
22,383
14.4% share
13,061g
275 CS · 8.2/m
김익동#KR1
Aurelion Sol · ADC
14 / 6 / 19
67.3% KP
42,147
27.1% share
18,179g
248 CS · 7.4/m
다훈갓#Bard
Bard · Support
8 / 8 / 28
73.5% KP
20,043
12.9% share
13,390g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
