Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 193 days ago
2 / 6 / 17
K / D / A
44.2%
Kill participation
743.6
Damage / min
11,855g
362 gold / min
56
9 placed · 12 cleared
217
6.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat간디도롤하면폭력#레문123
Renekton · Top
0 / 8 / 9
25% KP
16,059
12% share
10,857g
226 CS · 6.9/m
Sylvie#77777
Jarvan IV · Jungle
2 / 10 / 21
63.9% KP
28,470
21.2% share
12,689g
201 CS · 6.1/m
Cz相信自己呀#miohf
Vladimir · Mid
12 / 4 / 6
50% KP
38,190
28.5% share
15,415g
252 CS · 7.7/m
YdBB#0107
Mel · ADC
17 / 9 / 9
72.2% KP
34,919
26.1% share
17,734g
237 CS · 7.2/m
아키아#AKIA
Pyke · Support
5 / 12 / 14
52.8% KP
16,348
12.2% share
9,355g
18 CS · 0.5/m
Red side
Victoryjio3r#Miss
Lissandra · Top
2 / 6 / 17
44.2% KP
24,353
14.4% share
11,855g
217 CS · 6.6/m
YONG2#6666
Naafiri · Jungle
16 / 5 / 13
67.4% KP
48,050
28.5% share
18,468g
273 CS · 8.3/m
Wonderwall#mid
Akali · Mid
16 / 4 / 13
67.4% KP
41,459
24.6% share
17,113g
268 CS · 8.2/m
중승민#중센조
Senna · ADC
7 / 11 / 22
67.4% KP
41,788
24.8% share
16,991g
229 CS · 7/m
올챙이배#1111
Bard · Support
2 / 10 / 29
72.1% KP
13,135
7.8% share
10,237g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
