Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 192 days ago
8 / 6 / 10
K / D / A
69.2%
Kill participation
556.2
Damage / min
13,018g
412.2 gold / min
34
7 placed · 4 cleared
177
5.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory내최애는막차를탄다#일요일
Ornn · Top
3 / 4 / 12
48.4% KP
17,857
15.7% share
11,899g
212 CS · 6.7/m
bester#eee
Ekko · Jungle
12 / 6 / 9
67.7% KP
27,879
24.6% share
16,354g
248 CS · 7.9/m
中华第一亚索#国一索家海
Yasuo · Mid
12 / 3 / 6
58.1% KP
30,412
26.8% share
17,010g
298 CS · 9.4/m
꿈꾸는 댕댕이#치지직
Ezreal · ADC
3 / 6 / 12
48.4% KP
30,885
27.2% share
13,572g
218 CS · 6.9/m
HOO#Miss
Karma · Support
1 / 7 / 15
51.6% KP
6,367
5.6% share
9,021g
40 CS · 1.3/m
Red side
DefeatOvO짜니#KR1
Corki · Top
4 / 12 / 5
34.6% KP
22,049
23.2% share
14,620g
281 CS · 8.9/m
jio3r#Miss
Jarvan IV · Jungle
8 / 6 / 10
69.2% KP
17,567
18.5% share
13,018g
177 CS · 5.6/m
抖音丶77nic#岁岁平安
Neeko · Mid
5 / 3 / 7
46.2% KP
26,082
27.5% share
12,485g
233 CS · 7.4/m
bai se zh1 chuan#qwe1
Jhin · ADC
8 / 4 / 6
53.8% KP
24,498
25.8% share
15,215g
325 CS · 10.3/m
執着狂攻#德莱文
Nautilus · Support
1 / 6 / 11
46.2% KP
4,798
5.1% share
8,114g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
