Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 192 days ago
13 / 7 / 12
K / D / A
53.2%
Kill participation
987.5
Damage / min
15,409g
412.9 gold / min
46
13 placed · 7 cleared
225
6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbyss#1753
Gnar · Top
6 / 6 / 5
30.6% KP
34,250
21.9% share
17,695g
306 CS · 8.2/m
Douyin jugtao#ekko
Ekko · Jungle
8 / 9 / 10
50% KP
19,654
12.6% share
18,453g
281 CS · 7.5/m
JUGPlNG#Yuuri
Xerath · Mid
8 / 7 / 17
69.4% KP
47,618
30.5% share
16,374g
235 CS · 6.3/m
BFX Slayer#0415
Varus · ADC
7 / 11 / 13
55.6% KP
35,488
22.7% share
18,807g
278 CS · 7.4/m
The II#KR1
Camille · Support
7 / 14 / 17
66.7% KP
19,215
12.3% share
13,340g
39 CS · 1/m
Red side
Defeatjio3r#Miss
Lissandra · Top
13 / 7 / 12
53.2% KP
36,850
23.8% share
15,409g
225 CS · 6/m
PigKinG고수#777
Pantheon · Jungle
10 / 6 / 17
57.4% KP
30,366
19.6% share
17,395g
218 CS · 5.8/m
Naoya Zenin#KR0
Ziggs · Mid
4 / 8 / 11
31.9% KP
33,999
22% share
13,938g
281 CS · 7.5/m
wadwaaer#wywq
Yunara · ADC
7 / 5 / 11
38.3% KP
28,974
18.7% share
22,125g
387 CS · 10.4/m
Deok Jin#2007
Pyke · Support
13 / 10 / 13
55.3% KP
24,609
15.9% share
14,045g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
