Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 189 days ago
10 / 8 / 16
K / D / A
48.1%
Kill participation
1,083.3
Damage / min
17,141g
478.6 gold / min
29
15 placed · 3 cleared
215
6 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeveradmitdefeat#ywn
Darius · Top
17 / 5 / 9
48.1% KP
36,913
20.7% share
17,886g
223 CS · 6.2/m
KRX Vincenzo#KR4
Ambessa · Jungle
4 / 5 / 15
35.2% KP
26,711
15% share
15,619g
275 CS · 7.7/m
Wonderwall#mid
Akali · Mid
18 / 4 / 14
59.3% KP
47,310
26.5% share
17,194g
234 CS · 6.5/m
jio3r#Miss
Xerath · ADC
10 / 8 / 16
48.1% KP
38,800
21.7% share
17,141g
215 CS · 6/m
luxo#84y
Pantheon · Support
5 / 8 / 27
59.3% KP
28,789
16.1% share
12,535g
35 CS · 1/m
Red side
DefeatWhiteUsedSocks#0110
Vayne · Top
8 / 9 / 5
43.3% KP
30,041
20.7% share
16,882g
266 CS · 7.4/m
오 너#111
Kha'Zix · Jungle
8 / 10 / 10
60% KP
31,814
21.9% share
16,722g
231 CS · 6.4/m
짱 구#Zero
Galio · Mid
2 / 10 / 10
40% KP
22,091
15.2% share
11,130g
197 CS · 5.5/m
永远赢不了#思念QAQ
Yunara · ADC
11 / 11 / 7
60% KP
45,812
31.5% share
19,793g
307 CS · 8.6/m
JUGKlNG#kr
Anivia · Support
1 / 14 / 13
46.7% KP
15,478
10.7% share
9,700g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
