Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 189 days ago
9 / 6 / 9
K / D / A
46.2%
Kill participation
801
Damage / min
12,434g
405.5 gold / min
30
14 placed · 1 cleared
186
6.1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatleave#444
Vayne · Top
5 / 6 / 5
33.3% KP
23,591
20.2% share
12,748g
256 CS · 8.3/m
미 키#0313
Xin Zhao · Jungle
2 / 8 / 13
50% KP
18,237
15.6% share
11,728g
198 CS · 6.5/m
Wonderwall#mid
Akali · Mid
16 / 5 / 2
60% KP
40,531
34.6% share
15,088g
212 CS · 6.9/m
Gamin#1212
Caitlyn · ADC
4 / 12 / 9
43.3% KP
19,680
16.8% share
13,150g
210 CS · 6.8/m
Duro#Gen
Bard · Support
3 / 8 / 16
63.3% KP
14,969
12.8% share
9,489g
37 CS · 1.2/m
Red side
Victoryjio3r#Miss
Malphite · Top
9 / 6 / 9
46.2% KP
24,563
16% share
12,434g
186 CS · 6.1/m
Bonnie#0314
Pantheon · Jungle
6 / 6 / 16
56.4% KP
30,287
19.8% share
13,000g
191 CS · 6.2/m
CFO Pungyeon#0622
Ahri · Mid
5 / 5 / 11
41% KP
27,425
17.9% share
13,299g
280 CS · 9.1/m
HLE Gumayusi#0298
Yunara · ADC
17 / 8 / 13
76.9% KP
56,273
36.7% share
21,105g
272 CS · 8.9/m
high hopes#DNS
Karma · Support
2 / 6 / 30
82.1% KP
14,769
9.6% share
10,343g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
